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The original plan, according to Avellone, was to have players be able to explore the Wasteland after the main story was completed. Writer Chris Avellone recently sat down with the team over at Eurogamer to talk about that ending and provide a little nuance as to why the studio went that particular route.
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Despite being outsourced outside of Bethesda, New Vegas very much felt like a Fallout game but one criticism that it received that it felt "rushed" in a lot of areas and the very immediate ending for the game didn't help that feeling.
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